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December 19, 2025 Jonah Sheridan Board Game · ~1 min setup read

Sentinels Of The Multiverse Needs A Notepad And I've Made Peace With It

★★★★☆

Cover art for Sentinels of the Multiverse

I keep a literal notepad next to this box, tracking HP and ongoing status effects across heroes, villain, and environment, because the physical bookkeeping genuinely is as heavy as reviewers warn. One reviewer said they prefer the companion app specifically because it holds your hand and stops you making dumb tracking mistakes, and I get why, we’ve had games flip on a forgotten effect more than once.

What keeps me coming back despite that friction is how distinct every hero actually feels. This isn’t reskinned generic cards with different art, each character deck has its own real identity, and the villains are asymmetric enough that fighting Baron Blade plays nothing like fighting Omnitron. One reviewer nailed it, calling it a game that does nothing structurally new but does everything it attempts right, which undersells how good the card interactions get once you know a few decks well.

The variance is real and occasionally brutal, a few reviewers mentioned unwinnable no-choice situations where the villain’s draw just determines the outcome regardless of your play, and I’ve hit that a handful of times myself, hands wiped clean two turns in a row with nothing to respond with. It stings more in a game this fiddly, losing to bad luck after twenty minutes of bookkeeping feels worse than losing to bad luck in something faster.

Four stars. It’s my favorite superhero game on the shelf specifically because it makes you feel like the character you picked, not just a stat block wearing a cape, and that’s worth the notepad.

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